The past few days have been about transforming initial concepts into 3D models. The gas station and one of our trucks are taking shape, and it's thrilling to see these ideas materialize.
Instead of sketching, I jumped directly into Maya to start 3D modeling the gas stations and trucks. Drawing inspiration from various sources, I aimed to create designs that resonate with our game's urban theme.
Today marked the beginning of an incredible journey into game design. I dove into crafting the Game Design Document (GDD) for "EcoDrive," gathering inspiration from various references to shape our vision.